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Sim Gameplay & General Rules

This franchise will be run on All-Madden, 10 minute quarters with 20 second accelerated clock.

Disconnects

All disconnects will be replayed in full because OF games cannot be played any other way.

Playing CPU

Absolutely no games will be played vs the CPU unless a commish gives direct approval.

Offensive Rules

  • No huddle is only allowed in realistic situations. Last 2 minutes of the half and in the 4th, trailing by more than one possession in the 4th;
  • Use the whole playbook, not just MONEY plays;
  • FB dives may only be run with the FULLBACK;
  • Goal line formations may only be used inside the opponent's 10 yard line. If you are outside your opponent's 10 and in short yardage then call full house or jumbo, etc., NOT goal line;
  • WRs cannot be put at TE and RB;
  • It is never acceptable to audible down from a set to get a wr at tight end then throw a route to him;
  • Mix up playcalling on offense
  • NO ROCKET CATCHING.

4th down rules:

  • Anytime you're across the 50 yard line and 1 or less yard;
  • Anytime in the 4th quarter when down by more than one score;
  • Anytime in overtime;
  • Any 4th and goal situation under 3 yards;
  • If a 4th arises that is slightly more than 1 yd, etc. then you MUST ask your opponent's permission via pm or mic to go for it. If your opponent says no, then you CANNOT go for it;
  • You CANNOT go for it on 4 and 1 on your own 30 in the 1st qtr, etc. NEVER is this allowed. Know the Pats did it once...don't care.

Two point Conversions:

  • In a tie game in the 4th quarter to go for the win;
  • Anytime in the 4th quarter while trailing realistic rules apply;
  • Anytime you are ahead in the 4th quarter to make it a 3 or 7 point lead;
  • Anytime in the 2nd half when it makes strategic sense (not just running up the score) to go for 2 it is OK;
  • If you want to go for 2 in the 1st half you MUST ask your opponent first via xbl msg or the mic BEFORE you call the play.

Defensive Rules

  • Nano blitzing is banned;
  • Please mix up your defensive play calling;
  • Goal line can be used on short down situations inside on your opponent's 10 ONLY (goes for O and D).
  • On punt returns, you may NOT take a defender back before the snap to block;
  • You are not allowed to use a formation other than FG/Punt Block to block a FG or punt, there are certain plays that can block FGs and these plays are not allowed;- no taking defensive lineman away from their assignment to use them in coverage.
  • No glitches PERIOD;
  • No moving multiple players presnap PERIOD. You may move 1 guy and 1 guy only;
  • No playmakering ANYONE other than your user player (1 player) presnap. You can do all the line shifts, coverage shifts, and blitz/zone adjustments you want using LB/RB but NO putting your DEs in flat zones, etc.
  • The ONLY exception to the moving presnap rule is if your player is not aligned with his assignment. You MAY move your LB to the same side of the field as the HB or whatever his assignment is. You CANNOT put him in the gaps or directly at the line and blitz him, etc.

Substitutions

  • no HB at FB, no WR at TE, no D players on O;
  • OLB may be placed at DE, DEs and DTs are interchangeable, OLBs and ILBs are interchangeable, CBs and FS/SS are interchangeable, SS may be placed at OLB with evidence from NFL.com; If a logical argument can be made for the substitution, then it's OK;

Sportsmanship

  • Please dont purposely try to blow your opponent out. Once the game is decided please just run the clock and only throw short passes to get 3rd downs.
  • Never quit a game. If you quit a game on purpose you run the risk of being banned immediately.

Disputes

Try to settle all disputes by talking to your opponent and referencing the rules. If no solution can be had, then send a PM to either commish. DO NOT POST ON THE FORUM! The commish will work to resolve the issue fairly;